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playground |
This is where all the elements come together. Thanks to
Anna for her great designs.
My goals were to create a somewhat plausible cartoon world, and an interesting
composition that a viewer could become lost in for a few seconds: something more personable than the typical product shot that I usually do.
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influences |
Design influences for this project include illustrator Mary Blair, Dr. Seuss drawings, Matisse compositions, and existing playground sculpture.
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composite, before & after adjustments |
To reduce rendering time and provide greater control over adjustments, the scene was divided into
4 layers of depth which were each rendered separately. To merge the layers back together, I picked up some new compositing tricks, including spill control and light wraps.
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details |
equipment design, children's clothing and hair, modeling by Anna
landscape design, children's faces and poses, modeling, and rendering by Greg
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