(I'm redesigning, modeling, and rigging Gilbert Shelton's classic cartoon character, "Wonder Wart-Hog.")
Since this character will be less cartoony than the characters I've previously interpreted, I need to refresh my knowledge of anatomy.
I sketched these in Photoshop, using interactive 3D models as reference. Drawing is a fun and easy way to memorize a subject. This is also an opportunity to refine my fluidity with the digital drawing tablet long before it's needed to sculpt and texture the warthog.
I want my interpretation to look a little more like a warthog than the original, so I've collected many warthog photos for study. Some of these might also be useful for texturing.
next: design
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