early Gs,
production (left) & rendering (right)
production (left) & rendering (right)
Here are details from 2 previous headers. I wanted something that a viewer can get lost in for a few seconds, hence the new one.
design
This was the color design of the new header, which doubled as a modeling guide within Maya. (This design had vegetation roots poking out underneath, which were later abandoned.) Below are some of the production stages.
lighting and ground surfaces
words
grasses (production view)
detail, final render (left) and post-process (right)
Here's a detail of the completed rendering. The full rendering is at the top of this page (unless replaced in the mysterious future).
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