Tuesday, March 26, 2013

Tobia at Home, revisited

revised Tobia scene: mesh overlay
Reviewing a 2-year-old rendering from the Tobia project - by Anna & me - I determined I could squeeze out one more rendering without too much more work.

old rendering
Here's the previous rendering. There is nothing terribly wrong with it, but I wanted to make a more interesting version.

Most of the old lighting is ambient, resulting in a flattened space.
The dog seems to be under-represented, with much of the focus drifting to the colorful props.

new rendering
In the new image, there's more lighting variation throughout the space, creating improved depth and reflections.
The adjusted camera angle increases the significance of the dog by showing more of its face and tag.
Pronounced surfacing on the back wall helps to make the room more tangible.
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