early Gs,
production (left) & rendering (right)
production (left) & rendering (right)
Here are details from 2 previous headers. I wanted something that a viewer can get lost in for a few seconds, hence the new one.
design
This was the color design of the new header, which doubled as a modeling guide within Maya. (This design had vegetation roots poking out underneath, which were later abandoned.) Below are some of the production stages.




